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IMERSA STUDIOS

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Sprite StudioFree Pixel Art Maker and Animator

Sprite Studio is a pixel art editor made for game sprites. Draw with pencil, line, shapes and fill, stack layers, add frames and check the motion with onion skin and a live preview. When it moves the way you want, export a PNG, a sprite sheet with JSON for Unity, Godot or Phaser, or an animated GIF. Your work saves in the browser as you go.

Screenshot of Sprite Studio

What it does

  • 01

    Drawing tools

    Pencil, eraser, line, rectangle, ellipse (Shift to fill), bucket, colour picker and move, with brush sizes and X mirror for symmetric sprites.

  • 02

    Layers

    Add, duplicate, hide, rename and reorder layers to keep outline, colour and shading apart.

  • 03

    Frames and onion skin

    A timeline of frames per layer, onion skin on the previous and next frame, and a live preview at your FPS.

  • 04

    Game palettes

    Sweetie 16, PICO-8, Game Boy, NES-style and horror palettes, plus your own saved palettes.

  • 05

    Export for engines

    PNG at 1× to 16×, a sprite sheet with JSON frame data, all frames as a ZIP, or an animated GIF.

  • 06

    Saved as you work

    Autosave in your browser, and project files you can save and open later. Import an image to trace or edit.

How it works

  1. 1

    Pick a size (16×16, 32×32, 64×64 or your own).

  2. 2

    Draw on layers, add frames and check the animation with onion skin.

  3. 3

    Export a PNG, sprite sheet or GIF and drop it into your game.

Start drawing →

When to use it

  • Character walk cycles

    Draw a four or eight frame walk with onion skin and export the sheet ready to slice.

  • Items and icons

    Small 16×16 icons for inventories and UI, exported at 4× for crisp previews.

  • Editing an existing sprite

    Import a PNG, fix pixels on a new layer and export it back at the same size.

From the studio that made it

Questions

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